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Old Mar 06, 2009, 09:36 PM // 21:36   #1
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Default primal rage nerfed?

they change recharge to 15 secs.. so is it still possbile to run?
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Old Mar 06, 2009, 09:47 PM // 21:47   #2
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very much so, it just cant be maintained 100% of the time now so you need to use it a bit more carefuly.

honestly this nerf is nothing to worry about as any decent Warrior brings a cancel stance to it, usually [rush] so there's no problem at all...
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Old Mar 06, 2009, 09:51 PM // 21:51   #3
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It can be maintained at 15, but you don't want to do that in PvP IMO. Apparently having two slots taken up to use one elite wasn't balanced enough for anet.
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Old Mar 06, 2009, 09:56 PM // 21:56   #4
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Yeah. Constantly cancelling is discouraged but it's definately still runnable.
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Old Mar 06, 2009, 09:59 PM // 21:59   #5
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at 4 second recharge, it was more powerful than other warrior elites for axe.

personally i believe 15r is too harsh. 12r is long enough. or, 15r with the old 33% IMS.
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Old Mar 12, 2009, 01:02 PM // 13:02   #6
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^ Agreed
Ever since they reduced its movement speed to 25% I removed it from my bar. Rush + Frenzy is much better than current Primal Rage.
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Old Mar 14, 2009, 02:10 AM // 02:10   #7
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It was powerful as all get out with a 33% buff to both IAS and IMS. That was like getting [Frenzy] + [Charge!] on yourself and letting it be perma'd. The reduction to 25% IMS was necessary, but the nerf to 15sec recharge on top of the IMS reduction is a bit much.
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Old Mar 14, 2009, 02:28 AM // 02:28   #8
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10 would have been fine, you spike him - get 6-7 seconds of respite.

Now primal is recharging more often than it's being used, if you're playing anyone good (which means you can still run in RA).
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Old Mar 14, 2009, 03:00 AM // 03:00   #9
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Quote:
Originally Posted by zling View Post
very much so, it just cant be maintained 100% of the time now so you need to use it a bit more carefuly.

honestly this nerf is nothing to worry about as any decent Warrior brings a cancel stance to it, usually [rush] so there's no problem at all...
the fact that you need a cancel stance with prage doesn't make the longer recharge irrelevant, i don't even know what line of reasoning brought you to think that. in fact, the need for a cancel stance is the reason the longer recharge is so bad. you used to be able to go right back into prage after cancelling it. now getting linebacked a few seconds after you use prage=10 seconds of no ias.
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Old Mar 14, 2009, 09:25 AM // 09:25   #10
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Quote:
Originally Posted by Rhamia Darigaz View Post
i don't even know what line of reasoning brought you to think that
'Staying alive > killing shit'

Hey, you asked... sort of
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